+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:127
+msgid "Blurred"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:128
+msgid "REFL^Good"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:129
+msgid "Sharp"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:133
+msgid "Decals"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:134
+msgid "Decals on models"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:138
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:207
+msgid "Distance:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:144
+msgid "Time:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:150
+msgid "Damage effects:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:152
+msgid "DMGFX^Disabled"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:153
+msgid "Skeletal"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:154
+msgid "DMGFX^All"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:158
+msgid "No dynamic lighting"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:160
+msgid "Fake corona lighting"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:163
+msgid "Realtime dynamic lighting"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:165
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:169
+msgid "Shadows"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:168
+msgid "Realtime world lighting"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:173
+msgid "Use normal maps"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:175
+msgid "Soft shadows"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:179
+msgid "Fade corona according to visibility"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:183
+msgid "Bloom"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:184
+msgid "Extra postprocessing effects"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:189
+msgid "Motion blur:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:195
+msgid "Particles"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:196
+msgid "Spawnpoint effects"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_effects.qc:201
+msgid "Quality:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:29
+msgid "View"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:30
+msgid "Crosshair"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:31
+msgid "HUD"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:32
+msgid "Messages"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:33
+msgid "Weapons"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game.qc:34
+msgid "Models"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:34
+msgid "No crosshair"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:36
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:64
+msgid "Per weapon"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:50
+msgid "Crosshair size:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:56
+msgid "Crosshair alpha:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:62
+msgid "Crosshair color:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:66
+msgid "By health"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:78
+msgid "Use rings to indicate weapon status"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:88
+msgid "Ring alpha:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:94
+msgid "Enable center crosshair dot"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:98
+msgid "Dot size:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:104
+msgid "Dot alpha:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:110
+msgid "Dot color:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:112
+msgid "Use normal crosshair color"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:123
+msgid "Smooth effects of crosshairs"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:126
+msgid "Blur crosshair if the shot is obstructed"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:129
+msgid "Enlarge crosshair if targeting an enemy"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:132
+msgid "Animate crosshair when hitting an enemy"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc:135
+msgid "Animate crosshair when picking up an item"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:54
+msgid "Fading speed:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:57
+msgid "Side padding:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:63
+msgid "Show decimals in respawn countdown"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:65
+msgid "Show accuracy underneath scoreboard"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:69
+msgid "Waypoints"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:71
+msgid "Display waypoint markers for objectives on the map"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:80
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:130
+msgid "Fontsize:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:86
+msgid "Edge offset:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:95
+msgid "Fade when near the crosshair"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:100
+msgid "Damage"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:102
+msgid "Overlay:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:105
+msgid "Factor:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:110
+msgid "Fade rate:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:118
+msgid "Player Names"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:120
+msgid "Show names above players"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:136
+msgid "Max distance:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:142
+msgid "Decolorize:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:146
+msgid "Teamplay"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:154
+msgid "Only when near crosshair"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:158
+msgid "Display health and armor"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:163
+msgid "Damage overlay:"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hud.qc:168
+#: qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc:6
+msgid "Enter HUD editor"
+msgstr ""
+
+#: qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc:30
+msgid "In order for the HUD editor to show, you must first be in game."