+ float sf;
+
+ // entity init, TODO can this be done only once somehow?
+ self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
+ self.draw2d = Draw_ShowNames;
+ InterpolateOrigin_Undo();
+
+ //self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
+ self.mins = '-20 -20 -24';
+ self.maxs = '20 20 45';
+ self.classname = "shownames_tag";