+ default: return false;
+ case 4: if (it == ITEM_HealthMega || it == ITEM_ArmorMega) return true; // else fallthrough
+ case 3: if (it == ITEM_HealthBig || it == ITEM_ArmorBig) return true; // else fallthrough
+ case 2: if (it == ITEM_HealthMedium || it == ITEM_ArmorMedium) return true; // else fallthrough
+ case 1: if (it == ITEM_HealthSmall || it == ITEM_ArmorSmall) return true; // else fallthrough