void draw_cursor_normal(vector pos, vector col, float a);
void LoadMenuSkinValues();
void draw_cursor_normal(vector pos, vector col, float a);
void LoadMenuSkinValues();
string grecordholder[RANKINGS_CNT];
float grecordtime[RANKINGS_CNT];
entity playerslots[255]; // 255 is engine limit on maxclients
entity teamslots[17]; // 17 teams (including "spectator team")
string grecordholder[RANKINGS_CNT];
float grecordtime[RANKINGS_CNT];
entity playerslots[255]; // 255 is engine limit on maxclients
entity teamslots[17]; // 17 teams (including "spectator team")
#define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true)
string vote_called_vote;
#define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true)
string vote_called_vote;
-float cs_project_is_b0rked;
-float vid_width, vid_height, vid_pixelheight;
+int cs_project_is_b0rked;
+int vid_width, vid_height;
+float vid_pixelheight;