+#include "../common/mapinfo.qh"
+#include "../common/util.qh"
+
+#include "../dpdefs/keycodes.qh"
+
+
+int mv_num_maps;
+
+float mv_active;
+string mv_maps[MAPVOTE_COUNT];
+string mv_pics[MAPVOTE_COUNT];
+string mv_pk3[MAPVOTE_COUNT]; // map pk3 name or gametype human readable name
+string mv_desc[MAPVOTE_COUNT];
+float mv_preview[MAPVOTE_COUNT];
+float mv_votes[MAPVOTE_COUNT];
+float mv_flags[MAPVOTE_COUNT];
+float mv_flags_start[MAPVOTE_COUNT];
+entity mv_pk3list;
+float mv_abstain;
+float mv_ownvote;
+float mv_detail;
+float mv_timeout;
+float mv_top2_time;
+float mv_top2_alpha;
+
+vector mv_mousepos;
+int mv_selection;
+int mv_columns;
+int mv_mouse_selection;
+int mv_selection_keyboard;
+
+float gametypevote;
+string mapvote_chosenmap;
+vector gtv_text_size;
+vector gtv_text_size_small;
+
+const int NUM_SSDIRS = 4;
+string ssdirs[NUM_SSDIRS];
+int n_ssdirs;
+