-#include "../common/anim.qc"
-#include "../common/animdecide.qc"
-#include "../common/effects/effectinfo.qc"
-#include "../common/mapinfo.qc"
-#include "../common/movetypes/include.qc"
-#include "../common/net_notice.qc"
-#include "../common/notifications.qc"
-#include "../common/physics.qc"
-#include "../common/playerstats.qc"
-#include "../common/util.qc"
-
-#include "../common/viewloc.qc"
-
-#include "../common/minigames/minigames.qc"
-#include "../common/minigames/cl_minigames.qc"
-
-#include "../common/buffs/all.qc"
-#include "../common/deathtypes/all.qc"
-#include "../common/effects/all.qc"
-#include "../common/gamemodes/all.qc"
-#include "../common/items/all.qc"
-#include "../common/monsters/all.qc"
-#include "../common/mutators/all.qc"
-#include "../common/nades/all.qc"
-#include "../common/turrets/all.qc"
-#include "../common/vehicles/all.qc"
-#include "../common/weapons/all.qc"
-
-#include "../common/turrets/cl_turrets.qc"
-
-#include "../common/triggers/include.qc"
-
-#include "../lib/csqcmodel/cl_model.qc"
-#include "../lib/csqcmodel/cl_player.qc"
-#include "../lib/csqcmodel/interpolate.qc"
-
-// TODO: move to common
-#include "../server/mutators/mutator/mutator_multijump.qc"
-#define IMPLEMENTATION
-#include "../server/mutators/mutator/mutator_multijump.qc"
-#undef IMPLEMENTATION
-
-#include "../lib/warpzone/anglestransform.qc"
-#include "../lib/warpzone/client.qc"
-#include "../lib/warpzone/common.qc"
-#include "../lib/warpzone/util_server.qc"