const int ANIMSTATE_DEAD1 = 1; // base frames: die1
const int ANIMSTATE_DEAD2 = 2; // base frames: die2
const int ANIMSTATE_DUCK = 4; // turns walk into duckwalk, jump into duckjump, etc.
const int ANIMSTATE_DEAD1 = 1; // base frames: die1
const int ANIMSTATE_DEAD2 = 2; // base frames: die2
const int ANIMSTATE_DUCK = 4; // turns walk into duckwalk, jump into duckjump, etc.