# define TAG_VIEWLOC_NAME tag_networkviewloc
# define TAG_VIEWLOC_TYPE int
.float tag_networkviewloc;
# define TAG_VIEWLOC_NAME tag_networkviewloc
# define TAG_VIEWLOC_TYPE int
.float tag_networkviewloc;
#else
# define TAG_ENTITY_NAME tag_entity
# define TAG_ENTITY_TYPE entity
# define TAG_VIEWLOC_NAME viewloc
# define TAG_VIEWLOC_TYPE entity
#else
# define TAG_ENTITY_NAME tag_entity
# define TAG_ENTITY_TYPE entity
# define TAG_VIEWLOC_NAME viewloc
# define TAG_VIEWLOC_TYPE entity
CSQCMODEL_PROPERTY(BIT(0), int, ReadShort, WriteShort, colormap) \
CSQCMODEL_PROPERTY(BIT(1), int, ReadInt24_t, WriteInt24_t, effects) \
CSQCMODEL_PROPERTY(BIT(2), int, ReadByte, WriteByte, modelflags) \
CSQCMODEL_PROPERTY(BIT(0), int, ReadShort, WriteShort, colormap) \
CSQCMODEL_PROPERTY(BIT(1), int, ReadInt24_t, WriteInt24_t, effects) \
CSQCMODEL_PROPERTY(BIT(2), int, ReadByte, WriteByte, modelflags) \
- CSQCMODEL_PROPERTY_SCALED(BIT(3), float, ReadByte, WriteByte, alpha, 254, -1, 254) \
+ CSQCMODEL_PROPERTY_SCALED(BIT(3), float, ReadByte, WriteByte, ALPHA, 254, -1, 254) \
CSQCMODEL_PROPERTY(BIT(4), int, ReadByte, WriteByte, skin) \
CSQCMODEL_PROPERTY(BIT(5), float, ReadApproxPastTime, WriteApproxPastTime, death_time) \
CSQCMODEL_PROPERTY(BIT(6), float, ReadByte, WriteByte, solid) \
CSQCMODEL_PROPERTY(BIT(4), int, ReadByte, WriteByte, skin) \
CSQCMODEL_PROPERTY(BIT(5), float, ReadApproxPastTime, WriteApproxPastTime, death_time) \
CSQCMODEL_PROPERTY(BIT(6), float, ReadByte, WriteByte, solid) \