fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");