- WriteByte(MSG_ENTITY, this.fade_start);
- WriteByte(MSG_ENTITY, this.fade_end);
- WriteByte(MSG_ENTITY, this.alpha_max);
- WriteByte(MSG_ENTITY, this.alpha_min);
+ WriteShort(MSG_ENTITY, bound(0, this.fade_start, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.fade_end, 65535));
+ WriteByte(MSG_ENTITY, floor(this.alpha_max * 256));
+ WriteByte(MSG_ENTITY, floor(this.alpha_min * 256));