#define REGISTER_MINIGAME(name,nicename) \
REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
void name##_hud_board(vector, vector); \
#define REGISTER_MINIGAME(name,nicename) \
REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
void name##_hud_board(vector, vector); \