minigame_cmd("create ",self.netname);
}
// Helper click action for collapsible entries
// returns true when you have to create the sub-entries
bool HUD_MinigameMenu_Click_ExpandCollapse()
minigame_cmd("create ",self.netname);
}
// Helper click action for collapsible entries
// returns true when you have to create the sub-entries
bool HUD_MinigameMenu_Click_ExpandCollapse()
minigame_cmd("join ",self.netname);
HUD_MinigameMenu_EraseEntry(self);
}
// Click action for the Join menu
void HUD_MinigameMenu_ClickJoin()
minigame_cmd("join ",self.netname);
HUD_MinigameMenu_EraseEntry(self);
}
// Click action for the Join menu
void HUD_MinigameMenu_ClickJoin()
minigame_cmd("invite #",self.netname);
}
// Click action for the Invite menu
void HUD_MinigameMenu_ClickInvite()
minigame_cmd("invite #",self.netname);
}
// Click action for the Invite menu
void HUD_MinigameMenu_ClickInvite()
if ( HUD_MinigameMenu_Click_ExpandCollapse() )
{
HUD_MinigameMenu_InsertEntry( HUD_MinigameMenu_SpawnSubEntry(
if ( HUD_MinigameMenu_Click_ExpandCollapse() )
{
HUD_MinigameMenu_InsertEntry( HUD_MinigameMenu_SpawnSubEntry(