- entity prev = self;
- for ( e = minigame_descriptors; e != world; e = e.list_next )
- {
- curr = HUD_MinigameMenu_SpawnSubEntry(
- e.message, HUD_MinigameMenu_ClickCreate_Entry, self );
- curr.netname = e.netname;
- curr.model = strzone(minigame_texture(strcat(e.netname,"/icon")));
+ entity prev = this;
+ FOREACH(Minigames, true, {
+ curr = HUD_MinigameMenu_SpawnSubEntry(it.message, HUD_MinigameMenu_ClickCreate_Entry, this);
+ curr.netname = it.netname;
+ curr.model = strzone(minigame_texture(strcat(it.netname,"/icon")));