// whether the mouse is over the given panel
bool HUD_mouse_over(entity somepanel)
{
vector pos = stov(cvar_string(strcat("hud_panel_", somepanel.panel_name, "_pos")));
vector sz = stov(cvar_string(strcat("hud_panel_", somepanel.panel_name, "_size")));
// whether the mouse is over the given panel
bool HUD_mouse_over(entity somepanel)
{
vector pos = stov(cvar_string(strcat("hud_panel_", somepanel.panel_name, "_pos")));
vector sz = stov(cvar_string(strcat("hud_panel_", somepanel.panel_name, "_size")));