#define REGISTER_MINIGAME(name,nicename) \
REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
int name##_server_event(entity, string, ...); \
#define REGISTER_MINIGAME(name,nicename) \
REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
int name##_server_event(entity, string, ...); \