-/// \brief Gives bullets to the player.
-/// \param[in,out] player Player to give bullets to.
-/// \param[in] amount Amount of bullets to give.
-/// \return No return.
-void GivePlayerBullets(entity player, float amount);
-
-/// \brief Gives rockets to the player.
-/// \param[in,out] player Player to give rockets to.
-/// \param[in] amount Amount of rockets to give.
-/// \return No return.
-void GivePlayerRockets(entity player, float amount);
-
-/// \brief Gives cells to the player.
-/// \param[in,out] player Player to give cells to.
-/// \param[in] amount Amount of cells to give.
-/// \return No return.
-void GivePlayerCells(entity player, float amount);
-
-float ITEM_MODE_NONE = 0;
-float ITEM_MODE_HEALTH = 1;
-float ITEM_MODE_ARMOR = 2;
-float ITEM_MODE_FUEL = 3;
-float Item_GiveAmmoTo(entity item, entity player, .float ammotype, float ammomax, float mode);