- WriteCoord(MSG_ENTITY, this.mins.x);
- WriteCoord(MSG_ENTITY, this.mins.y);
- WriteCoord(MSG_ENTITY, this.mins.z);
- WriteCoord(MSG_ENTITY, this.maxs.x);
- WriteCoord(MSG_ENTITY, this.maxs.y);
- WriteCoord(MSG_ENTITY, this.maxs.z);
+ WriteVector(MSG_ENTITY, this.mins);
+ WriteVector(MSG_ENTITY, this.maxs);