- if(sf & 1)
- {
- self.classname = "trigger_teleport";
- int mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
- self.spawnflags = ReadInt24_t();
- self.active = ReadByte();
- self.speed = ReadCoord();
-
- trigger_common_read(true);
-
- self.entremove = trigger_remove_generic;
- self.solid = SOLID_TRIGGER;
- //self.draw = trigger_draw_generic;
- //self.move_touch = trigger_push_touch;
- self.drawmask = MASK_NORMAL;
- self.move_time = time;
- teleport_findtarget();
-
- self.teleport_next = teleport_first;
- teleport_first = self;
- }
+ trigger_common_read(this, true);
+
+ this.entremove = trigger_remove_generic;
+ this.solid = SOLID_TRIGGER;
+ //this.move_touch = trigger_push_touch;
+ this.move_time = time;
+ defer(this, 0.25, teleport_findtarget);
+
+ this.teleport_next = teleport_first;
+ teleport_first = this;