+#include "all.qh"
+
+bool autocvar_g_turrets;
+float autocvar_g_turrets_aimidle_delay;
+bool autocvar_g_turrets_nofire;
+bool autocvar_g_turrets_reloadcvars;
+float autocvar_g_turrets_targetscan_maxdelay;
+float autocvar_g_turrets_targetscan_mindelay;