self.tur_head.avelocity = '0 250 0' * (self.ammo / self.ammo_max);
}
METHOD(FusionReactor, tr_setup, void(FusionReactor this, entity it))
self.tur_head.avelocity = '0 250 0' * (self.ammo / self.ammo_max);
}
METHOD(FusionReactor, tr_setup, void(FusionReactor this, entity it))