-#ifndef TURRET_TESLA_H
-#define TURRET_TESLA_H
-
-#include "tesla_weapon.qh"
-
-CLASS(TeslaCoil, Turret)
-/* spawnflags */ ATTRIB(TeslaCoil, spawnflags, int, TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(TeslaCoil, mins, vector, '-60 -60 0');
-/* maxs */ ATTRIB(TeslaCoil, maxs, vector, '60 60 128');
-/* modelname */ ATTRIB(TeslaCoil, mdl, string, "tesla_base.md3");
-/* model */ ATTRIB_STRZONE(TeslaCoil, model, string, strcat("models/turrets/", this.mdl));
-/* head_model */ ATTRIB_STRZONE(TeslaCoil, head_model, string, strcat("models/turrets/", "tesla_head.md3"));
-/* netname */ ATTRIB(TeslaCoil, netname, string, "tesla");
-/* fullname */ ATTRIB(TeslaCoil, turret_name, string, _("Tesla Coil"));
- ATTRIB(TeslaCoil, m_weapon, Weapon, WEP_TESLA);
-ENDCLASS(TeslaCoil)
-REGISTER_TURRET(TESLA, NEW(TeslaCoil));
-
-#endif