IL_PUSH(g_projectiles, proj);
IL_PUSH(g_bot_dodge, proj);
proj.damagedbycontents = (WEP_CVAR_SEC(electro, damagedbycontents));
IL_PUSH(g_projectiles, proj);
IL_PUSH(g_bot_dodge, proj);
proj.damagedbycontents = (WEP_CVAR_SEC(electro, damagedbycontents));