void draw_Text(vector theOrigin, string theText, vector theSize, vector theColor, float theAlpha, float ICanHasKallerz)
{
if(theSize.x <= 0 || theSize.y <= 0) {
void draw_Text(vector theOrigin, string theText, vector theSize, vector theColor, float theAlpha, float ICanHasKallerz)
{
if(theSize.x <= 0 || theSize.y <= 0) {