- vector org = boxToGlobal(eY * (me.selectedItem * me.itemHeight - me.scrollPos), me.origin, me.size);
- vector sz = boxToGlobalSize(eY * me.itemHeight + eX * (1 - me.controlWidth), me.size);
+ float thisPos = me.getItemStart(me, me.selectedItem);
+ float thisHeight = me.getItemHeight(me, me.selectedItem);
+ vector org = boxToGlobal(eY * (thisPos - me.scrollPos), me.origin, me.size);
+ vector sz = boxToGlobalSize(eY * thisHeight + eX * (1 - me.controlWidth), me.size);