METHOD(XonoticWeaponsList, draw, void(entity));
METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool));
METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector));
METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float));
METHOD(XonoticWeaponsList, draw, void(entity));
METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool));
METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector));
METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float));