- kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round")+(game_starttime - time), "", kh_StartRound);
+ kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round+(game_starttime - time), "", kh_StartRound);
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
self.yellowalive_stat = yellowalive;
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
self.yellowalive_stat = yellowalive;