- if(self.respawn_schedule != self.respawn_time)
- self.respawn_schedule = self.respawn_time;
- if(self.deadflag == DEAD_RESPAWNING && self.respawn_schedule > 0)
- self.respawn_schedule *= -1; // invert to indicate we're awaiting respawn, the client translates this
+ // if respawning, invert stat_respawn_time to indicate this, the client translates it
+ if(self.deadflag == DEAD_RESPAWNING && self.stat_respawn_time > 0)
+ self.stat_respawn_time *= -1;