#define GAMETYPE_DEFAULTED_SETTING(str) \
((gametype_setting_tmp = cvar(strcat("g_", GetGametype(), "_" #str))), \
(gametype_setting_tmp < 0) ? 0 : \
#define GAMETYPE_DEFAULTED_SETTING(str) \
((gametype_setting_tmp = cvar(strcat("g_", GetGametype(), "_" #str))), \
(gametype_setting_tmp < 0) ? 0 : \