- sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
- sprint(caller, " Where 'action' can be:\n");
- sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
- sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
- sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
- sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
- sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
- sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
+ sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
+ sprint(caller, " Where <action> can be:\n");
+ sprint(caller, " ^2spawn^7: spawns a waypoint at player's position\n");
+ sprint(caller, " ^2remove^7: removes player's nearest waypoint\n");
+ sprint(caller, " ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+ sprint(caller, " ^2saveall^7: saves all waypoints and links to file\n");
+ sprint(caller, " ^2relinkall^7: relinks all waypoints as if they were respawned\n");
+ sprint(caller, " ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");