if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }