const int FL_WEAPON = BIT(13);
const int FL_POWERUP = BIT(14);
const int FL_PROJECTILE = BIT(15);
const int FL_WEAPON = BIT(13);
const int FL_POWERUP = BIT(14);
const int FL_PROJECTILE = BIT(15);
const int FL_NO_WEAPON_STAY = BIT(17);
const int FL_SPAWNING = BIT(18);
const int FL_PICKUPITEMS = BIT(19);
const int FL_NO_WEAPON_STAY = BIT(17);
const int FL_SPAWNING = BIT(18);
const int FL_PICKUPITEMS = BIT(19);