+
+ if(IS_PLAYER(frag_attacker) && DEATH_ISWEAPON(frag_deathtype, WEP_BLASTER.m_id))
+ {
+ if(frag_deathtype & HITTYPE_SECONDARY)
+ {
+ if(!autocvar_g_instagib_blaster_keepdamage)
+ frag_damage = frag_mirrordamage = 0;
+
+ if(frag_target != frag_attacker)
+ {
+ if(frag_damage <= 0 && frag_target.health > 0) { Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_SECONDARY_NODAMAGE); }
+ if(!autocvar_g_instagib_blaster_keepforce)
+ frag_force = '0 0 0';
+ }
+ }
+ }