- precache_sound("weapons/rocket_impact.wav");
- precache_sound("weapons/grenade_bounce1.wav");
- precache_sound("weapons/grenade_bounce2.wav");
- precache_sound("weapons/grenade_bounce3.wav");
- precache_sound("weapons/grenade_bounce4.wav");
- precache_sound("weapons/grenade_bounce5.wav");
- precache_sound("weapons/grenade_bounce6.wav");
+ precache_sound(W_Sound("rocket_impact"));
+ precache_sound(W_Sound("grenade_bounce1"));
+ precache_sound(W_Sound("grenade_bounce2"));
+ precache_sound(W_Sound("grenade_bounce3"));
+ precache_sound(W_Sound("grenade_bounce4"));
+ precache_sound(W_Sound("grenade_bounce5"));
+ precache_sound(W_Sound("grenade_bounce6"));