- PlayerStats_Accuracy(p);
- if(g_arena || g_lms || g_ca)
- {
- if(p.alivetime <= 0)
- continue;
- }
- else
- {
- if(p.classname != "player")
- continue;
- }
+ //PlayerStats_Accuracy(p); // stats are already written with PlayerStats_AddGlobalInfo(entity), don't double them up.
+
+ if((g_arena || g_lms || g_ca) && (p.alivetime <= 0)) { continue; }
+ else if(p.classname != "player") { continue; }
+
+ float latency = (p.latency_sum / p.latency_cnt);
+ if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
+