#include "command/vote.qh"
#include "../common/util.qh"
void round_handler_Think(entity this)
{
#include "command/vote.qh"
#include "../common/util.qh"
void round_handler_Think(entity this)
{
void round_handler_FirstThink(entity this)
{
round_starttime = max(time, game_starttime) + this.count;
void round_handler_FirstThink(entity this)
{
round_starttime = max(time, game_starttime) + this.count;