s = GetGametype();
s = strcat(s, ":", autocvar_g_xonoticversion);
s = strcat(s, ":P", ftos(cvar_purechanges_count));
s = GetGametype();
s = strcat(s, ":", autocvar_g_xonoticversion);
s = strcat(s, ":P", ftos(cvar_purechanges_count));
s = strcat(s, "::", GetPlayerScoreString(world, 1)); // make this 1 once we can, note: this doesn't contain any :<letter>
fullstatus = autocvar_g_full_getstatus_responses;
s = strcat(s, "::", GetPlayerScoreString(world, 1)); // make this 1 once we can, note: this doesn't contain any :<letter>
fullstatus = autocvar_g_full_getstatus_responses;