- local entity missile, targetlist, targ;
- local float edgedamage, coredamage, edgeradius, recipricoledgeradius, d;
- local float selfdamage, teamdamage, enemydamage;
+ entity missile, targetlist, targ;
+ float edgedamage, coredamage, edgeradius, recipricoledgeradius, d;
+ float selfdamage, teamdamage, enemydamage;