-.float accuracy_hit[WEP_MAXCOUNT];
-.float accuracy_fired[WEP_MAXCOUNT];
-.float accuracy_cnt_hit[WEP_MAXCOUNT];
-.float accuracy_cnt_fired[WEP_MAXCOUNT];
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../dpdefs/progsdefs.qc"
+ #include "../../dpdefs/dpextensions.qc"
+ #include "../../common/constants.qh"
+ #include "../../common/util.qh"
+ #include "../../common/weapons/weapons.qh"
+ #include "accuracy.qh"
+ #include "../autocvars.qh"
+ #include "../constants.qh"
+ #include "../defs.qh"
+ #include "../mutators/mutators_include.qh"
+#endif