.float hitplotfh;
void W_HitPlotAnalysis(entity player, vector screenforward, vector screenright, vector screenup);
void W_HitPlotOpen(entity player);
void W_HitPlotClose(entity player);
.float hitplotfh;
void W_HitPlotAnalysis(entity player, vector screenforward, vector screenright, vector screenup);
void W_HitPlotOpen(entity player);
void W_HitPlotClose(entity player);