- StringBuffer output;
- output.push_string( AppPath_get() );
- output.push_string( "q3map2." );
- output.push_string( RADIANT_EXECUTABLE );
- output.push_string( " -v -game " );
- output.push_string( ( type && *type ) ? type : "quake3" );
- output.push_string( " -fs_basepath \"" );
- output.push_string( EnginePath_get() );
- output.push_string( "\" -fs_homepath \"" );
- output.push_string( g_qeglobals.m_userEnginePath.c_str() );
- output.push_string( "\" -fs_game " );
- output.push_string( gamename_get() );
- output.push_string( " -convert -format " );
- output.push_string( Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map" );
+ std::string output;
+ output += AppPath_get();
+ output += "q3map2";
+ output += GDEF_OS_EXE_EXT;
+
+ output += " -v -game ";
+ output += ( type && *type ) ? type : "quake3";
+ output += " -fs_basepath \"";
+ output += EnginePath_get();
+ output += "\" -fs_homepath \"";
+ output += g_qeglobals.m_userEnginePath.c_str();
+ output += "\"";
+
+ // extra pakpaths
+ for ( int i = 0; i < g_pakPathCount; i++ ) {
+ if ( g_strcmp0( g_strPakPath[i].c_str(), "") ) {
+ output += " -fs_pakpath \"";
+ output += g_strPakPath[i].c_str();
+ output += "\"";
+ }
+ }
+
+ // extra switches
+ if ( g_disableEnginePath ) {
+ output += " -fs_nobasepath ";
+ }
+
+ if ( g_disableHomePath ) {
+ output += " -fs_nohomepath ";
+ }
+
+ output += " -fs_game ";
+ output += gamename_get();
+ output += " -convert -format ";
+ output += Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map";