g_mod_balance Nexuiz25
+testing_disable
// {{{ starting gear
set g_balance_health_start 150
set g_start_ammo_cells 0
set g_start_ammo_plasma 0
set g_start_ammo_fuel 0
+set g_random_start_weapons_count 0
+set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
+set g_random_start_shells 15
+set g_random_start_bullets 80
+set g_random_start_rockets 15
+set g_random_start_cells 25
+set g_random_start_plasma 25
set g_warmup_start_health 250 "starting values when being in warmup-stage"
set g_warmup_start_armor 100 "starting values when being in warmup-stage"
set g_warmup_start_ammo_shells 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_plasma 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
+set g_ca_start_health 250
+set g_ca_start_armor 100
+set g_ca_start_ammo_shells 50
+set g_ca_start_ammo_nails 150
+set g_ca_start_ammo_rockets 50
+set g_ca_start_ammo_cells 50
+set g_ca_start_ammo_plasma 50
+set g_ca_start_ammo_fuel 0
+set g_ft_start_health 150
+set g_ft_start_armor 0
+set g_ft_start_ammo_shells 50
+set g_ft_start_ammo_nails 150
+set g_ft_start_ammo_rockets 50
+set g_ft_start_ammo_cells 50
+set g_ft_start_ammo_plasma 50
+set g_ft_start_ammo_fuel 0
set g_lms_start_health 250
set g_lms_start_armor 100
set g_lms_start_ammo_shells 50
set g_pickup_respawntime_weapon 15
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 15
+set g_pickup_respawntime_initial_random 2
set g_pickup_respawntimejitter_short 0
set g_pickup_respawntimejitter_medium 0
set g_pickup_respawntimejitter_long 0
set g_balance_falldamage_minspeed 1400
set g_balance_falldamage_factor 0.15
set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_onlyvertical 0
set g_balance_damagepush_speedfactor 0
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
// {{{ powerups
set g_balance_powerup_invincible_takedamage 0.2
+set g_balance_powerup_invincible_takeforce 1
set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 4
set g_balance_powerup_strength_time 30
set g_jetpack_maxspeed_side 1500 "max speed of the jetpack in xy direction"
set g_jetpack_maxspeed_up 600 "max speed of the jetpack in z direction"
set g_jetpack_fuel 8 "fuel per second for jetpack"
-set g_jetpack_attenuation 2 "jetpack sound attenuation"
set g_jetpack_reverse_thrust 0 "if not 0, downward acceleration when crouching with the jetpack"
set g_grappling_hook_tarzan 2 // 2: can also pull players
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
exec bal-wep-nexuiz25.cfg