set g_balance_campingrifle_reloadtime 2 // matches reload anim
set g_balance_campingrifle_auto_reload_after_changing_weapons 0
set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_tracer 0
+set g_balance_campingrifle_primary_tracer 0
set g_balance_campingrifle_primary_damage 60
set g_balance_campingrifle_primary_headshotaddeddamage 100
set g_balance_campingrifle_primary_spread 0
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_campingrifle_secondary 1
+set g_balance_campingrifle_secondary_tracer 0
set g_balance_campingrifle_secondary_damage 35
set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
set g_balance_campingrifle_secondary_spread 0.008