]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceFruit.cfg
laser speed back at NINE-THOUSAAAND! not a single bit over it though
[xonotic/xonotic-data.pk3dir.git] / balanceFruit.cfg
index 077c43e563f00b197bc94a31dfd799f22919fddf..825b753f8b9f592d019f3371aeb351c72e40ab29 100644 (file)
@@ -206,14 +206,14 @@ set g_balance_grapplehook_health 130
 
 // {{{ weapon properties
 // {{{ laser
-set g_balance_laser_primary_damage 20
-set g_balance_laser_primary_edgedamage 10
-set g_balance_laser_primary_force 200
+set g_balance_laser_primary_damage 30 // dps 50, hope that's not too high
+set g_balance_laser_primary_edgedamage 30
+set g_balance_laser_primary_force 235
 set g_balance_laser_primary_radius 70
 set g_balance_laser_primary_speed 9000
 set g_balance_laser_primary_spread 0
-set g_balance_laser_primary_refire 0.8
-set g_balance_laser_primary_animtime 0.4
+set g_balance_laser_primary_refire 0.6
+set g_balance_laser_primary_animtime 0.6
 set g_balance_laser_primary_lifetime 30
 set g_balance_laser_primary_shotangle 0
 set g_balance_laser_primary_delay 0
@@ -241,14 +241,18 @@ set g_balance_shotgun_primary_animtime 0.4
 set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
-set g_balance_shotgun_secondary 0
+set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_melee 1
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3)
-set g_balance_shotgun_secondary_damage 7
-set g_balance_shotgun_secondary_force 20
-set g_balance_shotgun_secondary_spread 0.20
-set g_balance_shotgun_secondary_refire 1.35
-set g_balance_shotgun_secondary_animtime 0.33
-set g_balance_shotgun_secondary_ammo 1
+set g_balance_shotgun_secondary_damage 115
+set g_balance_shotgun_secondary_force 150
+set g_balance_shotgun_secondary_spread 0
+set g_balance_shotgun_secondary_refire 1.1
+set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_secondary_ammo 0
 set g_balance_shotgun_secondary_speed 12000
 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
 // }}}
@@ -274,9 +278,9 @@ set g_balance_grenadelauncher_primary_damage 100
 set g_balance_grenadelauncher_primary_edgedamage 30
 set g_balance_grenadelauncher_primary_force 300
 set g_balance_grenadelauncher_primary_radius 200
-set g_balance_grenadelauncher_primary_speed 1000
+set g_balance_grenadelauncher_primary_speed 800
 set g_balance_grenadelauncher_primary_speed_up 0
-set g_balance_grenadelauncher_primary_speed_z 200
+set g_balance_grenadelauncher_primary_speed_z 350
 set g_balance_grenadelauncher_primary_spread 0
 set g_balance_grenadelauncher_primary_lifetime 5
 set g_balance_grenadelauncher_primary_lifetime2 0.8
@@ -288,11 +292,11 @@ set g_balance_grenadelauncher_secondary_damage 100
 set g_balance_grenadelauncher_secondary_edgedamage 30
 set g_balance_grenadelauncher_secondary_force 300
 set g_balance_grenadelauncher_secondary_radius 200
-set g_balance_grenadelauncher_secondary_speed 600
+set g_balance_grenadelauncher_secondary_speed 800
 set g_balance_grenadelauncher_secondary_speed_up 0
-set g_balance_grenadelauncher_secondary_speed_z 200
+set g_balance_grenadelauncher_secondary_speed_z 350
 set g_balance_grenadelauncher_secondary_spread 0
-set g_balance_grenadelauncher_secondary_lifetime 1.5
+set g_balance_grenadelauncher_secondary_lifetime 2
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.2
 set g_balance_grenadelauncher_secondary_ammo 2
@@ -308,7 +312,7 @@ set g_balance_electro_primary_edgedamage 0
 set g_balance_electro_primary_force 800
 set g_balance_electro_primary_force_up 125
 set g_balance_electro_primary_radius 850
-set g_balance_electro_primary_comboradius 80
+set g_balance_electro_primary_comboradius 75
 set g_balance_electro_primary_speed 0
 set g_balance_electro_primary_spread 0
 set g_balance_electro_primary_lifetime 0
@@ -316,29 +320,29 @@ set g_balance_electro_primary_refire 0.03333333
 set g_balance_electro_primary_animtime 0.03333333
 set g_balance_electro_primary_ammo 6
 set g_balance_electro_primary_range 800
-set g_balance_electro_secondary_damage 45
+set g_balance_electro_secondary_damage 40
 set g_balance_electro_secondary_spread 0
 set g_balance_electro_secondary_edgedamage 0
 set g_balance_electro_secondary_force 100
 set g_balance_electro_secondary_radius 100
-set g_balance_electro_secondary_speed 600
+set g_balance_electro_secondary_speed 500
 set g_balance_electro_secondary_speed_up 0
-set g_balance_electro_secondary_speed_z 200
+set g_balance_electro_secondary_speed_z 300
 set g_balance_electro_secondary_spread 0.08
 set g_balance_electro_secondary_lifetime 3.5
-set g_balance_electro_secondary_refire 0.7
+set g_balance_electro_secondary_refire 0.5
 set g_balance_electro_secondary_refire2 0
-set g_balance_electro_secondary_animtime 0.7
+set g_balance_electro_secondary_animtime 0.5
 set g_balance_electro_secondary_ammo 2
 set g_balance_electro_secondary_health 10
 set g_balance_electro_secondary_damageforcescale 4
-set g_balance_electro_secondary_count 3
-set g_balance_electro_combo_damage 45
+set g_balance_electro_secondary_count 1
+set g_balance_electro_combo_damage 40
 set g_balance_electro_combo_edgedamage 0
-set g_balance_electro_combo_force 150
+set g_balance_electro_combo_force 80
 set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
-set g_balance_electro_combo_speed 2000
+set g_balance_electro_combo_speed 400
 // }}}
 // {{{ crylink
 set g_balance_crylink_primary_damage 12