]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceFruitieX.cfg
Merge branch 'master' into Mario/overkill
[xonotic/xonotic-data.pk3dir.git] / balanceFruitieX.cfg
index ae480f9de3f55c2a038745a2f7cd76da31a89f63..6708b7b484279bb74f8f78f7310ad679fdc1f31e 100644 (file)
@@ -271,8 +271,7 @@ set g_balance_shotgun_primary_spread 0.16 // LOG: changed from 0.18 -> 0.16 to c
 set g_balance_shotgun_primary_refire 1
 set g_balance_shotgun_primary_animtime 0.3
 set g_balance_shotgun_primary_ammo 1
-set g_balance_shotgun_primary_speed 12000
-set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
+set g_balance_shotgun_primary_solidpenetration 3.8
 set g_balance_shotgun_secondary 1
 set g_balance_shotgun_secondary_melee_delay 0.25 // 0.35 was too slow
 set g_balance_shotgun_secondary_melee_range 120
@@ -320,8 +319,7 @@ set g_balance_uzi_sustained_spread 0.06
 set g_balance_uzi_sustained_refire 0.1
 set g_balance_uzi_sustained_ammo 1
 
-set g_balance_uzi_speed 18000
-set g_balance_uzi_bulletconstant 115 // 13.1qu
+set g_balance_uzi_solidpenetration 13.1
 
 set g_balance_uzi_switchdelay_drop 0.15
 set g_balance_uzi_switchdelay_raise 0.15
@@ -718,8 +716,7 @@ set g_balance_hmg_sustained_spread 0.03
 set g_balance_hmg_sustained_refire 0.05
 set g_balance_hmg_sustained_ammo 1
 
-set g_balance_hmg_speed 24000
-set g_balance_hmg_bulletconstant 115 // 13.1qu
+set g_balance_hmg_solidpenetration 32
 
 set g_balance_hmg_reload_ammo 120 //default: 30
 set g_balance_hmg_reload_time 1