set g_balance_laser_secondary_force_zscale 1.25
set g_balance_laser_secondary_force_velocitybias 0
set g_balance_laser_secondary_force_other_scale 0
+set g_balance_laser_reload_ammo 6
+set g_balance_laser_reload_time 2
// }}}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 18
set g_balance_shotgun_secondary_force 150
set g_balance_shotgun_secondary_refire 1.1
set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_reload_ammo 4
+set g_balance_shotgun_reload_ammo 5
set g_balance_shotgun_reload_time 2
// }}}
// {{{ uzi
set g_balance_grenadelauncher_bouncefactor 0.5
set g_balance_grenadelauncher_bouncestop 0.12
-set g_balance_grenadelauncher_reload_ammo 15
+set g_balance_grenadelauncher_reload_ammo 12
set g_balance_grenadelauncher_reload_time 2
// }}}
// {{{ minelayer
set g_balance_minelayer_remote_edgedamage 40
set g_balance_minelayer_remote_radius 200
set g_balance_minelayer_remote_force 300
-set g_balance_minelayer_reload_ammo 10
+set g_balance_minelayer_reload_ammo 15
set g_balance_minelayer_reload_time 2
// }}}
// {{{ electro
set g_balance_electro_combo_radius 250
set g_balance_electro_combo_comboradius 0
set g_balance_electro_combo_speed 400
-set g_balance_electro_reload_ammo 15
+set g_balance_electro_reload_ammo 20
set g_balance_electro_reload_time 2
// }}}
// {{{ crylink
set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 8000
set g_balance_crylink_secondary_line_fadetime 0.25
-set g_balance_crylink_reload_ammo 15
+set g_balance_crylink_reload_ammo 10
set g_balance_crylink_reload_time 2
// }}}
// {{{ nex
set g_balance_nex_charge_velocity_rate 0
set g_balance_nex_charge_minspeed 600
set g_balance_nex_charge_maxspeed 1000
+
+set g_balance_nex_reload_ammo 25
+set g_balance_nex_reload_time 2
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1
set g_balance_minstanex_animtime 0.50
set g_balance_minstanex_ammo 10
+set g_balance_minstanex_laser_ammo 5
+set g_balance_minstanex_reload_ammo 50
+set g_balance_minstanex_reload_time 2
// }}}
// {{{ hagar
set g_balance_hagar_primary_damage 14
set g_balance_hagar_secondary_lifetime_rand 0
set g_balance_hagar_secondary_refire 0.12
set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_reload_ammo 25
+set g_balance_hagar_reload_time 2
// }}}
// {{{ rocketlauncher
set g_balance_rocketlauncher_damage 82
set g_balance_rocketlauncher_remote_edgedamage 20
set g_balance_rocketlauncher_remote_radius 120
set g_balance_rocketlauncher_remote_force 350
+set g_balance_rocketlauncher_reload_ammo 25
+set g_balance_rocketlauncher_reload_time 2
// }}}
// {{{ porto
set g_balance_porto_primary_refire 1.5
set g_balance_hlac_reload_time 2
// }}}
// {{{ sniperrifle
-set g_balance_sniperrifle_auto_reload_on_switch 0
set g_balance_sniperrifle_bursttime 0
set g_balance_sniperrifle_primary_tracer 1
set g_balance_sniperrifle_primary_damage 60
set g_balance_seeker_tag_refire 0.7
set g_balance_seeker_tag_speed 5000
set g_balance_seeker_tag_spread 0
+set g_balance_seeker_reload_ammo 15
+set g_balance_seeker_reload_time 2
// End new seeker