// }}}
// {{{ regen/rot
-set g_balance_health_regen 0
+set g_balance_health_regen 0.05
set g_balance_health_regenlinear 0
-set g_balance_pause_health_regen 0
+set g_balance_pause_health_regen 5
set g_balance_pause_health_regen_spawn 0
set g_balance_health_rot 0
set g_balance_health_rotlinear 1
set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
-set g_balance_laser_secondary_damage 150 // dps
+set g_balance_laser_secondary_damage 200 // dps
set g_balance_laser_secondary_edgedamage 0
set g_balance_laser_secondary_force 1300
set g_balance_laser_secondary_radius 60
set g_balance_grenadelauncher_secondary_refire 0.8
set g_balance_grenadelauncher_secondary_animtime 0.2
set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 72
+set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
set g_balance_grenadelauncher_secondary_bouncefactor 0.7
set g_balance_grenadelauncher_secondary_bouncestop 0.12
// }}}
// {{{ electro // TODO
set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 100
+set g_balance_electro_primary_damage 90
set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 600
+set g_balance_electro_primary_force 550
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 850
set g_balance_electro_primary_comboradius 75
set g_balance_electro_primary_lifetime 0
set g_balance_electro_primary_refire 0.03333333
set g_balance_electro_primary_animtime 0.03333333
-set g_balance_electro_primary_ammo 6
+set g_balance_electro_primary_ammo 10
set g_balance_electro_primary_range 800
-set g_balance_electro_secondary_damage 40
+set g_balance_electro_secondary_damage 25
set g_balance_electro_secondary_spread 0
set g_balance_electro_secondary_edgedamage 0
set g_balance_electro_secondary_force 100
set g_balance_electro_secondary_radius 100
-set g_balance_electro_secondary_speed 675
+set g_balance_electro_secondary_speed 700
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.08
set g_balance_electro_secondary_lifetime 3.5
-set g_balance_electro_secondary_refire 0.5
-set g_balance_electro_secondary_refire2 0
-set g_balance_electro_secondary_animtime 0.5
+set g_balance_electro_secondary_refire 0.2
+set g_balance_electro_secondary_refire2 1
+set g_balance_electro_secondary_animtime 0.2
set g_balance_electro_secondary_ammo 2
set g_balance_electro_secondary_health 10
set g_balance_electro_secondary_damageforcescale 4
-set g_balance_electro_secondary_count 1
+set g_balance_electro_secondary_count 3
set g_balance_electro_combo_damage 40
set g_balance_electro_combo_edgedamage 0
set g_balance_electro_combo_force 80
// {{{ crylink
set g_balance_crylink_primary_damage 10
set g_balance_crylink_primary_edgedamage 8
-set g_balance_crylink_primary_force 25
+set g_balance_crylink_primary_force -150
set g_balance_crylink_primary_radius 100
set g_balance_crylink_primary_speed 1100
set g_balance_crylink_primary_spread 0.1
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_damage 90
-set g_balance_nex_force 200
-set g_balance_nex_refire 1.25
-set g_balance_nex_animtime 1
-set g_balance_nex_ammo 5
-set g_balance_nex_damagefalloff_mindist 1000
-set g_balance_nex_damagefalloff_maxdist 3000
-set g_balance_nex_damagefalloff_halflife 4000
-set g_balance_nex_damagefalloff_forcehalflife 4000
+set g_balance_nex_primary_damage 80
+set g_balance_nex_primary_force 200
+set g_balance_nex_primary_refire 1.25
+set g_balance_nex_primary_animtime 0.75
+set g_balance_nex_primary_ammo 5
+set g_balance_nex_primary_damagefalloff_mindist 1000
+set g_balance_nex_primary_damagefalloff_maxdist 3000
+set g_balance_nex_primary_damagefalloff_halflife 4000
+set g_balance_nex_primary_damagefalloff_forcehalflife 4000
+
+set g_balance_nex_secondary 1
+set g_balance_nex_secondary_damage 80
+set g_balance_nex_secondary_force -200
+set g_balance_nex_secondary_refire 1.25
+set g_balance_nex_secondary_animtime 0.75
+set g_balance_nex_secondary_ammo 5
+set g_balance_nex_secondary_damagefalloff_mindist 1000
+set g_balance_nex_secondary_damagefalloff_maxdist 3000
+set g_balance_nex_secondary_damagefalloff_halflife 4000
+set g_balance_nex_secondary_damagefalloff_forcehalflife 4000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1.25
set g_balance_seeker_missile_accel 1.05
set g_balance_seeker_missile_ammo 2
set g_balance_seeker_missile_animtime 0.3
-set g_balance_seeker_missile_count 3
-set g_balance_seeker_missile_damage 33
+set g_balance_seeker_missile_count 8
+set g_balance_seeker_missile_damage 15
set g_balance_seeker_missile_damageforcescale 4
set g_balance_seeker_missile_decel 0.9
set g_balance_seeker_missile_delay 0.25