set g_pickup_ammo_anyway 1
set g_pickup_weapons_anyway 1
set g_pickup_shells 20
+set g_pickup_shells_weapon 10
set g_pickup_shells_max 45
set g_pickup_nails 120
+set g_pickup_nails_weapon 60
set g_pickup_nails_max 300
set g_pickup_rockets 25
+set g_pickup_rockets_weapon 15
set g_pickup_rockets_max 150
-set g_pickup_cells 25
+set g_pickup_cells 30
+set g_pickup_cells_weapon 20
set g_pickup_cells_max 200
set g_pickup_fuel 25
+set g_pickup_fuel_weapon 15
set g_pickup_fuel_jetpack 50
set g_pickup_fuel_max 100
set g_pickup_armorsmall 5
// }}}
// {{{ uzi
set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 17
+set g_balance_uzi_first_damage 16
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_sustained_damage 9
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
-set g_balance_uzi_sustained_refire 0.075
+set g_balance_uzi_sustained_refire 0.1
set g_balance_uzi_sustained_ammo 1
set g_balance_uzi_speed 18000
set g_balance_uzi_bulletconstant 115 // 13.1qu
// }}}
// {{{ mortar // TODO
-set g_balance_grenadelauncher_primary2secondary 0
-set g_balance_grenadelauncher_primary_sticky 0
-set g_balance_grenadelauncher_primary_damage 60
+set g_balance_grenadelauncher_primary_type 0
+set g_balance_grenadelauncher_primary_damage 50
set g_balance_grenadelauncher_primary_edgedamage 25
set g_balance_grenadelauncher_primary_force 300
set g_balance_grenadelauncher_primary_radius 100
-set g_balance_grenadelauncher_primary_speed 1400
+set g_balance_grenadelauncher_primary_speed 1200
set g_balance_grenadelauncher_primary_speed_up 225
set g_balance_grenadelauncher_primary_speed_z 0
set g_balance_grenadelauncher_primary_spread 0
set g_balance_grenadelauncher_primary_refire 0.8
set g_balance_grenadelauncher_primary_animtime 0.4
set g_balance_grenadelauncher_primary_ammo 2
-set g_balance_grenadelauncher_primary_health 72
-set g_balance_grenadelauncher_secondary_sticky 1
-set g_balance_grenadelauncher_secondary_damage 90
+set g_balance_grenadelauncher_primary_health 80
+set g_balance_grenadelauncher_primary_damageforcescale 0
+set g_balance_grenadelauncher_primary_bouncefactor 0.5
+set g_balance_grenadelauncher_primary_bouncestop 0.12
+set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
+
+set g_balance_grenadelauncher_secondary_type 1
+set g_balance_grenadelauncher_secondary_damage 70
set g_balance_grenadelauncher_secondary_edgedamage 32
set g_balance_grenadelauncher_secondary_force 300
set g_balance_grenadelauncher_secondary_radius 150
-set g_balance_grenadelauncher_secondary_speed 1400
+set g_balance_grenadelauncher_secondary_speed 1200
set g_balance_grenadelauncher_secondary_speed_up 225
set g_balance_grenadelauncher_secondary_speed_z 0
set g_balance_grenadelauncher_secondary_spread 0
-set g_balance_grenadelauncher_secondary_lifetime 5
-set g_balance_grenadelauncher_secondary_lifetime2 1
+set g_balance_grenadelauncher_secondary_lifetime 3
+set g_balance_grenadelauncher_secondary_lifetime2 0.65
set g_balance_grenadelauncher_secondary_refire 0.8
set g_balance_grenadelauncher_secondary_animtime 0.4
set g_balance_grenadelauncher_secondary_ammo 2
set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
-set g_balance_grenadelauncher_secondary_bouncefactor 0.7
+set g_balance_grenadelauncher_secondary_bouncefactor 0.5
set g_balance_grenadelauncher_secondary_bouncestop 0.12
+set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
// }}}
// {{{ minelayer // TODO
set g_balance_minelayer_damage 35
set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
set g_balance_minelayer_damageforcescale 0
set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
-set g_balance_minelayer_time 0.25
+set g_balance_minelayer_time 0.5
set g_balance_minelayer_remote_damage 45
set g_balance_minelayer_remote_edgedamage 40
set g_balance_minelayer_remote_radius 200
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_primary_damage 125
+set g_balance_nex_primary_damage 120
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_primary_ammo 5
-set g_balance_nex_primary_damagefalloff_mindist 500
-set g_balance_nex_primary_damagefalloff_maxdist 4500
-set g_balance_nex_primary_damagefalloff_halflife 2000
+set g_balance_nex_primary_damagefalloff_mindist 1000
+set g_balance_nex_primary_damagefalloff_maxdist 3000
+set g_balance_nex_primary_damagefalloff_halflife 1000
set g_balance_nex_primary_damagefalloff_forcehalflife 2000
set g_balance_nex_secondary 1
-set g_balance_nex_secondary_damage 125
-set g_balance_nex_secondary_force -700
-set g_balance_nex_secondary_refire 1
-set g_balance_nex_secondary_animtime 0.75
-set g_balance_nex_secondary_ammo 5
-set g_balance_nex_secondary_damagefalloff_mindist 500
-set g_balance_nex_secondary_damagefalloff_maxdist 4500
-set g_balance_nex_secondary_damagefalloff_halflife 2000
-set g_balance_nex_secondary_damagefalloff_forcehalflife 2000
+set g_balance_nex_secondary_charge 1
+set g_balance_nex_secondary_charge_rate 0.1
+set g_balance_nex_secondary_damage 0
+set g_balance_nex_secondary_force 0
+set g_balance_nex_secondary_refire 0
+set g_balance_nex_secondary_animtime 0
+set g_balance_nex_secondary_ammo 2
+set g_balance_nex_secondary_damagefalloff_mindist 0
+set g_balance_nex_secondary_damagefalloff_maxdist 0
+set g_balance_nex_secondary_damagefalloff_halflife 0
+set g_balance_nex_secondary_damagefalloff_forcehalflife 0
-set g_balance_nex_velocitydependent 1
-set g_balance_nex_velocitydependent_minspeed 400
-set g_balance_nex_velocitydependent_maxspeed 1000
+set g_balance_nex_charge 1
+set g_balance_nex_charge_mindmg 40
+set g_balance_nex_charge_start 0.2
+set g_balance_nex_charge_rate 0.05
+set g_balance_nex_charge_limit 0.5
+set g_balance_nex_charge_shot_multiplier 0.675
+set g_balance_nex_charge_velocity_rate 0.15
+set g_balance_nex_charge_minspeed 400
+set g_balance_nex_charge_maxspeed 1000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1.25
set g_balance_campingrifle_reloadtime 2 // matches reload anim
set g_balance_campingrifle_auto_reload_after_changing_weapons 0
set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_tracer 1
-set g_balance_campingrifle_primary_damage 50
-set g_balance_campingrifle_primary_headshotaddeddamage 50
+set g_balance_campingrifle_primary_tracer 1
+set g_balance_campingrifle_primary_damage 75
+set g_balance_campingrifle_primary_headshotaddeddamage 75
set g_balance_campingrifle_primary_spread 0
set g_balance_campingrifle_primary_force 2
set g_balance_campingrifle_primary_speed 35000
set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 0.8
-set g_balance_campingrifle_primary_animtime 0.8
+set g_balance_campingrifle_primary_refire 1.5
+set g_balance_campingrifle_primary_animtime 1.4
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_campingrifle_secondary 1
-set g_balance_campingrifle_secondary_damage 25
-set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
-set g_balance_campingrifle_secondary_spread 0.008
-set g_balance_campingrifle_secondary_force 1
-set g_balance_campingrifle_secondary_speed 20000
+set g_balance_campingrifle_secondary_tracer 0
+set g_balance_campingrifle_secondary_damage 50
+set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_campingrifle_secondary_spread 0
+set g_balance_campingrifle_secondary_force 2
+set g_balance_campingrifle_secondary_speed 15000
set g_balance_campingrifle_secondary_lifetime 5
-set g_balance_campingrifle_secondary_refire 0.15
-set g_balance_campingrifle_secondary_animtime 0.1
+set g_balance_campingrifle_secondary_refire 1.5
+set g_balance_campingrifle_secondary_animtime 1.4
set g_balance_campingrifle_secondary_ammo 10
-set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
+set g_balance_campingrifle_secondary_bulletconstant 130 // 10.3qu
set g_balance_campingrifle_secondary_burstcost 0
set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
// }}}