]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXonotic.cfg
remove the nexuiz menu skins and rename "wickedx" to default. Leave xaw as it is.
[xonotic/xonotic-data.pk3dir.git] / balanceXonotic.cfg
index 792813b8170bd1aeb67a48e0985e8a28e87c91ff..dd4f1b9fa0f39b3599311bae7597bceb21ad6408 100644 (file)
@@ -104,9 +104,9 @@ set g_pickup_respawntimejitter_ammo 0
 // }}}
 
 // {{{ regen/rot
-set g_balance_health_regen 0
+set g_balance_health_regen 0.05
 set g_balance_health_regenlinear 0
-set g_balance_pause_health_regen 0
+set g_balance_pause_health_regen 5
 set g_balance_pause_health_regen_spawn 0
 set g_balance_health_rot 0
 set g_balance_health_rotlinear 1
@@ -219,7 +219,7 @@ set g_balance_laser_primary_shotangle 0
 set g_balance_laser_primary_delay 0
 set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
-set g_balance_laser_secondary_damage 150 // dps
+set g_balance_laser_secondary_damage 200 // dps
 set g_balance_laser_secondary_edgedamage 0
 set g_balance_laser_secondary_force 1300
 set g_balance_laser_secondary_radius 60
@@ -298,16 +298,16 @@ set g_balance_grenadelauncher_secondary_lifetime2 1
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.2
 set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 72
+set g_balance_grenadelauncher_secondary_health 40
 set g_balance_grenadelauncher_secondary_damageforcescale 0
 set g_balance_grenadelauncher_secondary_bouncefactor 0.7
 set g_balance_grenadelauncher_secondary_bouncestop 0.12
 // }}}
 // {{{ electro // TODO
 set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 100
+set g_balance_electro_primary_damage 90
 set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 600
+set g_balance_electro_primary_force 550
 set g_balance_electro_primary_force_up 125
 set g_balance_electro_primary_radius 850
 set g_balance_electro_primary_comboradius 75
@@ -316,25 +316,25 @@ set g_balance_electro_primary_spread 0
 set g_balance_electro_primary_lifetime 0
 set g_balance_electro_primary_refire 0.03333333
 set g_balance_electro_primary_animtime 0.03333333
-set g_balance_electro_primary_ammo 6
+set g_balance_electro_primary_ammo 10
 set g_balance_electro_primary_range 800
-set g_balance_electro_secondary_damage 40
+set g_balance_electro_secondary_damage 25
 set g_balance_electro_secondary_spread 0
 set g_balance_electro_secondary_edgedamage 0
 set g_balance_electro_secondary_force 100
 set g_balance_electro_secondary_radius 100
-set g_balance_electro_secondary_speed 675
+set g_balance_electro_secondary_speed 700
 set g_balance_electro_secondary_speed_up 200
 set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0.08
 set g_balance_electro_secondary_lifetime 3.5
-set g_balance_electro_secondary_refire 0.5
-set g_balance_electro_secondary_refire2 0
-set g_balance_electro_secondary_animtime 0.5
+set g_balance_electro_secondary_refire 0.2
+set g_balance_electro_secondary_refire2 1
+set g_balance_electro_secondary_animtime 0.2
 set g_balance_electro_secondary_ammo 2
 set g_balance_electro_secondary_health 10
 set g_balance_electro_secondary_damageforcescale 4
-set g_balance_electro_secondary_count 1
+set g_balance_electro_secondary_count 3
 set g_balance_electro_combo_damage 40
 set g_balance_electro_combo_edgedamage 0
 set g_balance_electro_combo_force 80
@@ -345,7 +345,7 @@ set g_balance_electro_combo_speed 400
 // {{{ crylink
 set g_balance_crylink_primary_damage 10
 set g_balance_crylink_primary_edgedamage 8
-set g_balance_crylink_primary_force 25
+set g_balance_crylink_primary_force -150
 set g_balance_crylink_primary_radius 100
 set g_balance_crylink_primary_speed 1100
 set g_balance_crylink_primary_spread 0.1
@@ -383,15 +383,26 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80
 set g_balance_crylink_secondary_line_fadetime 2
 // }}}
 // {{{ nex
-set g_balance_nex_damage 90
-set g_balance_nex_force 200
-set g_balance_nex_refire 1.25
-set g_balance_nex_animtime 1
-set g_balance_nex_ammo 5
-set g_balance_nex_damagefalloff_mindist 1000
-set g_balance_nex_damagefalloff_maxdist 3000
-set g_balance_nex_damagefalloff_halflife 4000
-set g_balance_nex_damagefalloff_forcehalflife 4000
+set g_balance_nex_primary_damage 80
+set g_balance_nex_primary_force 200
+set g_balance_nex_primary_refire 1.25
+set g_balance_nex_primary_animtime 0.75
+set g_balance_nex_primary_ammo 5
+set g_balance_nex_primary_damagefalloff_mindist 1000
+set g_balance_nex_primary_damagefalloff_maxdist 3000
+set g_balance_nex_primary_damagefalloff_halflife 4000
+set g_balance_nex_primary_damagefalloff_forcehalflife 4000
+
+set g_balance_nex_secondary 1
+set g_balance_nex_secondary_damage 80
+set g_balance_nex_secondary_force -200
+set g_balance_nex_secondary_refire 1.25
+set g_balance_nex_secondary_animtime 0.75
+set g_balance_nex_secondary_ammo 5
+set g_balance_nex_secondary_damagefalloff_mindist 1000
+set g_balance_nex_secondary_damagefalloff_maxdist 3000
+set g_balance_nex_secondary_damagefalloff_halflife 4000
+set g_balance_nex_secondary_damagefalloff_forcehalflife 4000
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1.25
@@ -512,12 +523,12 @@ set g_balance_hlac_secondary_ammo 10
 set g_balance_hlac_secondary_shots 6
 // }}}
 // {{{ campingrifle
-set g_balance_campingrifle_magazinecapacity 0
+set g_balance_campingrifle_magazinecapacity 4 // make it pretty much useless in close combat
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
 set g_balance_campingrifle_bursttime 0
 set g_balance_campingrifle_tracer 1
-set g_balance_campingrifle_primary_damage 50
+set g_balance_campingrifle_primary_damage 60
 set g_balance_campingrifle_primary_headshotaddeddamage 35
 set g_balance_campingrifle_primary_spread 0
 set g_balance_campingrifle_primary_force 2
@@ -529,9 +540,9 @@ set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0
 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_campingrifle_secondary 0
-set g_balance_campingrifle_secondary_damage 15
-set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
+set g_balance_campingrifle_secondary 1
+set g_balance_campingrifle_secondary_damage 25
+set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 40 damage only on head
 set g_balance_campingrifle_secondary_spread 0.008
 set g_balance_campingrifle_secondary_force 1
 set g_balance_campingrifle_secondary_speed 20000
@@ -609,8 +620,8 @@ set g_balance_seeker_flac_spread 0.4
 set g_balance_seeker_missile_accel 1.05
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.3
-set g_balance_seeker_missile_count 3
-set g_balance_seeker_missile_damage 33
+set g_balance_seeker_missile_count 8
+set g_balance_seeker_missile_damage 15
 set g_balance_seeker_missile_damageforcescale 4
 set g_balance_seeker_missile_decel 0.9
 set g_balance_seeker_missile_delay 0.25