]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXonotic.cfg
func_breakable: also support respawntimejitter; fix respawn issue when the timer...
[xonotic/xonotic-data.pk3dir.git] / balanceXonotic.cfg
index bf1eed8529f74e446b3b7dc3a4cac9ff7b132c92..e3e586232103c2e98059f3fd819ea13a9fd2ff49 100644 (file)
@@ -178,6 +178,7 @@ set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 800
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 15
+set g_balance_damagepush_speedfactor 2.5
 // }}}
 
 // {{{ powerups
@@ -243,7 +244,7 @@ set g_balance_laser_secondary_gauntlet 1
 set g_balance_laser_secondary_force_zscale 1.25
 set g_balance_laser_secondary_force_velocitybias 0
 set g_balance_laser_secondary_force_other_scale 0
-set g_balance_laser_reload_ammo 6
+set g_balance_laser_reload_ammo 0 //default: 6
 set g_balance_laser_reload_time 2
 // }}}
 // {{{ shotgun
@@ -265,7 +266,7 @@ set g_balance_shotgun_secondary_damage 110
 set g_balance_shotgun_secondary_force 150
 set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_reload_ammo 5
+set g_balance_shotgun_reload_ammo 0 //default: 5
 set g_balance_shotgun_reload_time 2
 // }}}
 // {{{ uzi
@@ -299,7 +300,7 @@ set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 
-set g_balance_uzi_reload_ammo 30
+set g_balance_uzi_reload_ammo 0 //default: 30
 set g_balance_uzi_reload_time 2
 // }}}
 // {{{ mortar
@@ -342,7 +343,7 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.12
 
-set g_balance_grenadelauncher_reload_ammo 12
+set g_balance_grenadelauncher_reload_ammo 0 //default: 12
 set g_balance_grenadelauncher_reload_time 2
 // }}}
 // {{{ minelayer
@@ -353,6 +354,7 @@ set g_balance_minelayer_radius 175
 set g_balance_minelayer_proximityradius 150
 set g_balance_minelayer_speed 750
 set g_balance_minelayer_lifetime 60
+set g_balance_minelayer_lifetime_countdown 0
 set g_balance_minelayer_refire 1.5
 set g_balance_minelayer_animtime 0.3
 set g_balance_minelayer_ammo 5
@@ -366,7 +368,7 @@ set g_balance_minelayer_remote_damage 45
 set g_balance_minelayer_remote_edgedamage 40
 set g_balance_minelayer_remote_radius 200
 set g_balance_minelayer_remote_force 300
-set g_balance_minelayer_reload_ammo 15
+set g_balance_minelayer_reload_ammo 0 //default: 15
 set g_balance_minelayer_reload_time 2
 // }}}
 // {{{ electro
@@ -411,7 +413,7 @@ set g_balance_electro_combo_force 80
 set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 400
-set g_balance_electro_reload_ammo 20
+set g_balance_electro_reload_ammo 0 //default: 20
 set g_balance_electro_reload_time 2
 // }}}
 // {{{ crylink
@@ -470,7 +472,7 @@ set g_balance_crylink_secondary_middle_fadetime 5
 set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 8000
 set g_balance_crylink_secondary_line_fadetime 0.25
 
-set g_balance_crylink_reload_ammo 10
+set g_balance_crylink_reload_ammo 0 //default: 10
 set g_balance_crylink_reload_time 2
 // }}}
 // {{{ nex
@@ -505,6 +507,7 @@ set g_balance_nex_charge 1
 set g_balance_nex_charge_mindmg 20
 set g_balance_nex_charge_start 0.5
 set g_balance_nex_charge_rate 0.5
+set g_balance_nex_charge_animlimit 0.5
 set g_balance_nex_charge_limit 1 // LOG: 0.5 -> 1 - allow to fully charge automaticaly
 set g_balance_nex_charge_rot_rate 0 // LOG: 0.1 -> 0 - disable rot
 set g_balance_nex_charge_rot_pause 0.5 // Dont rot down until this long after release of charge button
@@ -513,15 +516,15 @@ set g_balance_nex_charge_velocity_rate 0
 set g_balance_nex_charge_minspeed 600
 set g_balance_nex_charge_maxspeed 1000
 
-set g_balance_nex_reload_ammo 25
+set g_balance_nex_reload_ammo 0 //default: 25
 set g_balance_nex_reload_time 2
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1
 set g_balance_minstanex_animtime 0.50
 set g_balance_minstanex_ammo 10
-set g_balance_minstanex_laser_ammo 5
-set g_balance_minstanex_reload_ammo 50
+set g_balance_minstanex_laser_ammo 0
+set g_balance_minstanex_reload_ammo 0 //default: 50
 set g_balance_minstanex_reload_time 2
 // }}}
 // {{{ hagar
@@ -545,7 +548,7 @@ set g_balance_hagar_secondary_lifetime_min 5
 set g_balance_hagar_secondary_lifetime_rand 0
 set g_balance_hagar_secondary_refire 0.12
 set g_balance_hagar_secondary_ammo 1
-set g_balance_hagar_reload_ammo 25
+set g_balance_hagar_reload_ammo 0 //default: 25
 set g_balance_hagar_reload_time 2
 // }}}
 // {{{ rocketlauncher
@@ -572,7 +575,7 @@ set g_balance_rocketlauncher_remote_damage 60
 set g_balance_rocketlauncher_remote_edgedamage 20
 set g_balance_rocketlauncher_remote_radius 120
 set g_balance_rocketlauncher_remote_force 350
-set g_balance_rocketlauncher_reload_ammo 25
+set g_balance_rocketlauncher_reload_ammo 0 //default: 25
 set g_balance_rocketlauncher_reload_time 2
 // }}}
 // {{{ porto
@@ -636,12 +639,13 @@ set g_balance_hlac_secondary_animtime 0.4
 set g_balance_hlac_secondary_ammo 4
 set g_balance_hlac_secondary_shots 6
 
-set g_balance_hlac_reload_ammo 20
+set g_balance_hlac_reload_ammo 0 //default: 20
 set g_balance_hlac_reload_time 2
 // }}}
 // {{{ sniperrifle
 set g_balance_sniperrifle_bursttime 0
 set g_balance_sniperrifle_primary_tracer 1
+set g_balance_sniperrifle_primary_shots 1
 set g_balance_sniperrifle_primary_damage 60
 set g_balance_sniperrifle_primary_headshotaddeddamage 60
 set g_balance_sniperrifle_primary_spread 0
@@ -657,6 +661,7 @@ set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_sniperrifle_secondary 1
 set g_balance_sniperrifle_secondary_reload 1
 set g_balance_sniperrifle_secondary_tracer 0
+set g_balance_sniperrifle_secondary_shots 1
 set g_balance_sniperrifle_secondary_damage 42
 set g_balance_sniperrifle_secondary_headshotaddeddamage 42
 set g_balance_sniperrifle_secondary_spread 0
@@ -669,7 +674,7 @@ set g_balance_sniperrifle_secondary_ammo 10
 set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu
 set g_balance_sniperrifle_secondary_burstcost 0
 set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
-set g_balance_sniperrifle_reload_ammo 60
+set g_balance_sniperrifle_reload_ammo 80 //default: 80
 set g_balance_sniperrifle_reload_time 2
 // }}}
 // {{{ tuba
@@ -720,10 +725,11 @@ set g_balance_fireball_secondary_speed 900
 set g_balance_fireball_secondary_speed_up 100
 set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
-set g_balance_fireball_reload_ammo 60
+set g_balance_fireball_reload_ammo 0 //default: 60
 set g_balance_fireball_reload_time 2
 // }}}
 // {{{ seeker
+set g_balance_seeker_type 0 // 0 = old seeker, 1 = new seeker. THIS IS A TEMPORARY CVAR FOR TESTING, will be removed later.
 set g_balance_seeker_flac_ammo 0.5
 set g_balance_seeker_flac_animtime 0.1
 set g_balance_seeker_flac_damage 15
@@ -772,6 +778,7 @@ set g_balance_seeker_tag_lifetime 15
 set g_balance_seeker_tag_refire 0.75 // LOG: 0.7 -> 0.75
 set g_balance_seeker_tag_speed 5000
 set g_balance_seeker_tag_spread 0
-set g_balance_seeker_reload_ammo 15
+set g_balance_seeker_tag_tracker_lifetime 10
+set g_balance_seeker_reload_ammo 0 //default: 15
 set g_balance_seeker_reload_time 2
 // End new seeker