void CSQC_RelinkAllEntities (int drawmask)
{
+ cl.num_brushmodel_entities = 0;
CL_RelinkNetworkEntities(drawmask);
if(drawmask & ENTMASK_ENGINE)
{
r_refdef.extraupdate = !r_speeds.integer;
r_refdef.numentities = 0;
r_refdef.viewentitymatrix = identitymatrix;
- cl.num_brushmodel_entities = 0;
if (cls.state == ca_connected && cls.signon == SIGNONS)
{
CL_ClientMovement_Replay();
if(!csqc_loaded) //[515]: csqc
{
+ cl.num_brushmodel_entities = 0;
CL_RelinkNetworkEntities(65535);
// move particles